getBitNodeMultipliers() Netscript Function


Returns an object containing the current BitNode multipliers. This function requires Source-File 5 in order to run. The multipliers are returned in decimal forms (e.g. 1.5 instead of 150%). The multipliers represent the difference between the current BitNode and the original BitNode (BitNode-1). For example, if the CrimeMoney multiplier has a value of 0.1, then that means that committing crimes in the current BitNode will only give 10% of the money you would have received in BitNode-1.

The structure of the returned object is subject to change as BitNode multipliers get added to the game. Refer to the source code here to see the name of the BitNode multipliers.


mults = getBitNodeMultipliers();